[210] Monchan said that Pendulo "rethought everything" about adventure game development in hopes of avoiding the mistakes of Runaway 2. [11] The team also sought to limit the game's use of dialogue trees, as Pendulo believed them to be unpopular with players. [17] Pendulo proceeded to scrap all of the 2D animated character art,[35] and to recreate the game's cast in 3D, based on the existing character designs. [1], Runaway's player character is unable to die,[3] and progression is linear. Felipe Gómez Pinilla said that the company asked prospective collaborators "to have a classic drawing or animation foundation and to master the programs they will be using. Mais si vous souhaitez nous financer autrement et couper la totalité des pubs, soutenez la rédac’ via un abonnement (dès 2,5 euros par mois). [31], Like Hollywood Monsters and Pendulo's earlier Igor: Objective Uikokahonia, Runaway began development with completely 2D graphics. [184][185][175] Adventure Gamers and Retro Gamer Germany have defined Runaway Syndrome as the need to examine a hotspot multiple times to acquire an item. [119] The game's hit status in Europe ultimately revived the company,[13] and Felipe Gómez Pinilla dubbed Runaway "a turning point for" Pendulo. [85] Runaway's German and Czech versions both went gold in November,[86][87] and releases followed on November 18 and in early December, respectively. Flutter: Starlight lets you see the stars twinkle as the moon moves through its lunar cycle. Hernáez, who was responsible for outlining much of Runaway's script and scenario, added the majority of these references.

There, he finds Gina alive, although her leg is broken. All in all, you will be confronted with more than 200 mysteries and puzzles to keep your brain running through a big adventure that you... Popular user-defined tags for this product: To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. ", "Entrevistamos en exclusiva a Pendulo Studios", "El videojuego más famoso desarrollado por cada país de la Unión Europa", "20 point and click essentiels de l'Histoire du Jeu Vidéo", "Las mejores aventuras gráficas, parte II", "The Connection is Made: Developer Highlights from Game Connection 2006 (Part One)", "JA Speaks to dtp Entertainment's Chris Kellner", "Los mejores juegos españoles de todos los tiempos", "Los 10 mejores videojuegos españoles de la historia", "Videojuegos made in Spain: Los mejores videojuegos españoles", "17 aventuras gráficas modernas que tienes que empezar a jugar ya (si no lo has hecho todavía)", "DotEmu.com now includes the works of Focus Home Interactive, starting with, "Los 5 mejores juegos de iOS de la semana", "Interviews : Interview de Pendulo Studios", "Ya esta aqui Runaway: A Twist of Fate, una saga que ha vendido 1,5 millones de copias en todo el mundo", "Interview with Pendulo Studios (Englisch)", "Hidden Runaway, lo nuevo de Pendulo, ya disponible en la App Store", https://en.wikipedia.org/w/index.php?title=Runaway:_A_Road_Adventure&oldid=972861275, Pages using collapsible list with both background and text-align in titlestyle, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in single platform mode, Creative Commons Attribution-ShareAlike License, This page was last edited on 14 August 2020, at 04:51.

[119] The first game's commercial performance, combined with the team's desire to explore Runaway further, ultimately became a key inspiration to greenlight a sequel.

[126] FX brought Runaway to Italy in May;[127] Latiegui characterized its early performance in the country as a "great success". Participez au débat : Un peu plus de 10 ans après sa sortie originelle sur PC, Runaway : A Road Adventure, le premier épisode de la trilogie de point'n'click signée Pendulo s'offre un portage sur iOS. As a result, most of Pendulo's staff on Runaway consisted of autodidacts who learned in part on the job. Latiegui's recent trip to New Mexico and Arizona influenced the team: he had taken several hundred photographs, which guided Runaway's color palette and served as the basis for many in-game locations. jeuxvideo.com est édité par Webedia. [5], While the remaster was initially exclusive to El Mundo's MVM collection,[119] FX Interactive chose to reissue it as part of the publisher's "Premium" budget line in mid-2003.



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